This section describes how to install a local version of the Maya Help on your system. You can also install the Maya Help on a shared location such as an internal network or web server. See Install the Maya Help on a shared location. The installation wizard appears. These files are automatically removed from your system after the installation completes.
By default, the Maya Help is installed in the following directory:. You can change the install location of the docs directory during the installation if necessary.
The Preferences window appears. The Maya Help is now available from the Help , F1, and context sensitive help menus. The Maya Help package appears in a Finder window. Message 2 of 5. Message 3 of 5. Message 4 of 5. Not tried it not a Maya user but if it's anything like the downloadable Max help has been then yes, it's entirely local. Message 5 of 5. Thank you so much Steve! Post Reply. Since this method can decrease rendering speed, use mostly for high-quality rendering. Quadratic is the most efficient filter type.
Mipmap stores values starting with values averaged at a large texture map size, and linearly decreasing map sizes down to a single pixel value. Do not use for high quality renders, however.
Textures may swim or appear blurry. Mipmap is inexpensive to use. Maya uses it as a technique to store color values by default. The performance cost associated with using the Mipmap filter type is negligible compared to using other filter types. Uses a simple box sampling method for the texture map. Each sample of the map is given the same shading sample weight. The Box filter uses the sum of the values sampled divided by the number of samples taken.
The Pre-Filter and Pre-Filter Radius attributes are used to correct file textures that are aliased or contain noise in unwanted areas. This can be very useful when displacement mapping. When on, the image file is pre-filtered to cancel out noise and aliasing which helps provide better quality results, particularly for bump maps.
Pre-Filter is off by default. Turn it on to enable the Pre-Filter Radius attribute. Determines the size of the filtering radius. The default value of 2. The name of the image file or movie file used by the File texture. To use a sequence of image files to create an animation, the file name must be expressed in one of the following three formats:. To use a sequence of image files to create an animated file texture, the file extensions must be separated from the basename and, or the extension by periods.
For example, the following works:. But the following does not:. Use this to force a refresh read from disk to temporary memory of the texture. This is recommended in situations where textures being used are updated by other artists. Launches an external application from Maya so that you can edit your textures. The default system image editor is used, unless a specific application is specified in the Applications preferences.
Launches an external application from Maya so that you can view your textures. The default system image viewer is used, unless a specific application is specified in the Applications preferences.
Select this option to use a single File texture node to load, preview and render textures that are composed of multiple images that correspond to grid tiles in your UV layout. Each tile is a unit wide in width and height 1x1 in UV space. After parsing the UV co-ordinates, Maya indicates the number of UV tiles it has found within the specified path. Use this attribute in conjunction with UV Tiling Mode. Archive A collection of documentation resources from prior releases.
Maya introduced a new evaluation model that improves the use of computer resources by distributing computation over all available cores, and taking advantage of GPU compute power. Consult the whitepaper for more information. Skip to main content.
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