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Find Suppliers. Place to start, grow, and succeed in trading wholesale video games, consoles, game accessories, and PC games. Find product information and wholesale suppliers. List of carefully selected, verified, high quality suppliers in different regions worldwide. Find wholesale prices and suppliers of video games, consoles, and game accessories. Release dates and information on upcoming or recently released video games. Sony has recently confirmed that they are extending the production of their last-generation console, the PlayStation 4, into the year Publisher Take-Two Interactive recently revealed that they have reached an agreement with the mobile video game developer Zynga.

UK Charts. Week of January 8, 1. Mario Kart 8 Deluxe 2. FIFA 22 3. Animal Crossing: New Horizons. Week of January 1, 1. Lineup of best selling video games in the Holiday Season that will make a great purchase for gamers around the world.

Join our wholesale video games marketplace. Get your stock items listed on our product pages. WholesGame is a portal for buyers and sellers of wholesale video games, consoles, and gaming accessories. Every company or individual, engaged in developing, publishing, distribution, or retail of video gaming products, may find something useful on this site. Log In. As the world turns, more people are coming around to a noble truth; Metroid was always better in 2-D than 3-D.

But the masses have spoken: Give us Samus Aran in an oozing, purple corridor, where she can shrink down into a ball and snake through a wormy crevice. As always, Ms. Aran is marooned on a carnivorous planet and fending off translucent, brain-sucking parasites.

The game is called Dread for a reason. Tim Schafer has been trying to make a sequel to Psychonauts for 15 years, and he finally pulled it off in Psychonauts has consistently managed to layer some fun, think-y questions about the nature of consciousness over its simple mechanics, and that bears plenty of fruit in the sequel. Explore the psychic landscapes and face off against the physical manifestations of panic attacks and schizophrenia!

If only it were that easy in real life. That was a raw deal. These 3-D shooter-cum-platformers have been great since the PS2 days, but they never quite crossed the Rubicon enough to be considered in the Hall of Fame conversation. But all of those biases are shattered with Rift Apart , which is the single best-looking product available on new hardware.

Insomniac leverages the PS5 to pump out a gorgeous, cyberpunk cityscape: The streets refract and reflect the piercing neon lights; loose cargo floats lazily in a deep, warm sea of stars; and big rubbery aliens — each of them with more personality than some main characters — mill about in the margins like the New Hope cantina scene. I can only hope this spurs on a renaissance for every other earlys Playstation mascot.

The great, venerable RPG shop suffered through a disaster in Anthem — a Destiny -ish ripoff that was unceremoniously killed off by EA earlier this year after attracting tepid review scores and a nonexistent player base.

Legendary Edition , then, is a mea culpa. The original Mass Effect trilogy is restored and preserved in a single package, allowing pilgrims to relive the Shepard arc from start to finish. It feels like a homecoming. This is a vast sci-fi epic that — like the best space stories — thrives in its quietest, personal moments.

Standing on the deck, suspended in the void, chopping it up about life, love, and death with one of your buddies. No game has ever captured that same serenity. After years in the wilderness, with the series increasingly resembling a garden-variety shooter with a handful of jump scares , the studio discovered a newfound appreciation for its base instincts. Resident Evil Village , like the previous entry, is a straight-up survival horror game.

Ethan Winters possesses limited ammo, limited healing abilities, and limited brain cells as he treks through a haunted Eastern European mausoleum. Capcom exchanges its traditional zombies for a whole gamut of classic Victorian evils — vampires and werewolves abound — as it once again discovers that gameplay sublimity can be found on a much smaller scale.

People Can Fly, the studio behind Outriders , previously worked on the Gears of War franchise when it was owned by the megapublisher Epic Games. You can see those fingerprints all over its first new IP since regaining independence in Outriders is a third-person cover-based shooter, which will likely sit well with any veterans of E-Day out there.

But People Can Fly also borrows liberally from Destiny, Warframe, The Division, and practically every other prominent shooter that shot up the charts over the previous five years. You will earn a gradient of powerful loot to augment your abilities and soak down bosses who possess a ludicrous amount of hit points.

That may sound fairly staid, but all these elements come together nicely. People Can Fly already has one of the best shooter pedigrees in the industry, and as it continues to accoutre its most ambitious game yet with expansions and updates, Outriders has a real chance to become a phenomenon. A marriage is on the brink somewhere in suburbia, and a heartbroken daughter cracks open a magical book that shrinks the battling couple down to Polly Pocket size for some bewitched relationship counseling.

The would-be divorced pair is tasked with navigating a series of esoteric, inventive, and often hilarious platforming puzzles as they slowly rediscover the original spark that brought them together.

Like the other games from lead designer Josef Fares, It Takes Two is simultaneously symbiotic and asymmetrical. In one level, a player will be loading their partner into a cannon so they can bash their head against a target.

Later on, you may both be grasping the same oversize pencil, attempting to balance the graphite evenly through a cereal-box-style connect-the-dots puzzle. There are two ways to play a Monster Hunter game. Other players tend to run into battle completely blind with a sword and a shield, throwing hands with a skyscraper-size dragon using guile and guts alone.

Your frontiersman now has the ability to saddle up on the back of a tamed beast, considerably reducing the downtime between fights. In that sense, Rise is a thrilling success. The second Biome, The Lighthouse, introduces vertical exploration of a soaring tower in which players will scramble upward as fast as they can to outrun rising flames while simultaneously fending off highly skilled warriors who want nothing more than to end your run.

This final Biome is as epic and refreshing as it is challenging. User Score: tbd. User Score: 6. Something terrible happened. Chicory, superstar artist and wielder of the Brush, is missing, and all the color in the land vanished with her. It's up to you, Chicory's number one fan, to pick up the Brush and fill in for her.

It's a big job but you're ready for it! Chicory: A Colorful Tale is a top-down adventure game in a coloring book world where you can draw on anything. Use your painting powers to explore new places, solve puzzles, help your friends, and change the world! Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow.

The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry and overflow with greed and power. Talon Sharp Combat: Utilize melee weapons, arrows and magic to overcome a fantastic array of beasts and demigods.

Mistakes are punished and victory is rewarded. Gain an edge by customizing your character stats and mastering the abilities and upgrades you obtain.

A Beautifully Bleak World: Venture beyond the Doors and explore a land full of twisted inhabitants and countless secrets, bringing hope to the weird and wonderful characters you'll meet along the way. A Dark Mystery to Unravel: Track down and defeat colossal tyrants with stories and motivations of their own. Experience a somber yet darkly comedic tale, uncovering the truths behind the flow of souls, the role of the Crows and the origin of the Doors. Who said you could have a "blissful death"?

Be careful though, since the bombs can kill you too and sometimes you can be trapped between a rock and a hard place. Some walls can be blown away while others cannot, and the game features power-ups such as larger blast areas or being able to plant more bombs. Bomberman will never be forgotten, partly because of the unique and original concept and also due to the fact that the game franchise is still going strong today.

Ah, Battle City. Released in by Namco, it was probably the first tank game that many of us played, long before the modern and laborious World of Tanks. The objective of the game was to defend your base, an eagle surrounded with walls, from destruction, and to eliminate all enemy tanks.

With varying maps, different classes of tanks, and in-game upgrades, Battle City was a seriously fun and challenging game. You know that a game is popular when various illegal clones start appearing. The gameplay, graphics, and sounds were so simple, yet awesome in their 8-bit way.

So much so that this game will forever be etched somewhere in the back of our minds. It had excellent graphics as far as 8-bit graphics go and some versions even had a worthy rendition of Chariots of Fire in classic 8-bit style. It was a huge hit in North America and Japan, with Konami releasing a total of 13 games in the series. The main character and game had no name for a time before it was released, and as such was subject to many crazy name proposals.

The wackiest name being considered was Snots and Boogers, if you can believe such madness. Hopping on a cube changes the color, to indicate that it has been covered.

There are also enemies moving around the stage that have to be dodged. Lucasfilms might be best known for the Star Wars franchise but the company produced a handful of video games outside of the galaxy far, far away. One of their most underappreciated titles, Maniac Mansion, released in Any 80s kids who got their hands on this release were greeted to a stellar point-and-click style puzzle game with a rocking soundtrack and some pretty unsettling gameplay.

It may not pack the same punch as modern horror games from a scare-factor perspective but Maniac Mansion felt very "ahead of its time" compared to similar titles that released in the same year. Pole Position was ingenious for a number of reasons. It simulated a 3D perspective, motion, and the vanishing point accurately while using the popular rear-view camera angle, keeping the car in sight at all times. Successfully pulling this off at the time was huge and helped popularize the game.

The graphics were quite impressive for the time and it introduced tracks that were based on real racing circuits. As in real racing, players had to qualify before racing against opponents.

It was first released in by Namco and within a year it was the highest-earning arcade game in North America. Today it is seen as one of the most influential racing games of all time and one that firmly established the genre. Most of us, however, will remember it as the first racing game we ever played.

Dig Dug was released in by Namco and ported for several consoles. The aim of the game was to dig around and eradicate underground monsters by shooting them with some sort of a homemade air-pumping contraption and inflating them until they eventually exploded. This might sound very cruel, but it was satisfying to see those green dragon-like monsters pop. You had to time your inflations well though since while you were pumping you were quite vulnerable and the other monsters might sneak up on you.

Another way of killing the monsters was by dropping rocks on them. This was achieved by digging a tunnel directly below a rock while an enemy walked underneath it.

Somehow the monsters were able to traverse the underground without having to dig tunnels though.



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